About
I’m a computer vision engineer in the San Francisco Bay Area. I’m currently at Iron Ox, where we’re optimizing greenhouse farming to make quality produce more accessible. Previously, I spent 5 years at Matterport, making 3d technologies for capturing and visualizing 3d spaces available to everyday users. Before that, I worked at Amazon Lab126, focusing on 3d interfaces and interactions with mobile devices. I received my B.S. and M.S. at UC Berkeley, where I was a member of the Vision and Image Processing Lab.
Click here for a pdf version of my resume
Selected Work Experience
Iron Ox: Staff Computer Vision Engineer (2020 - present)
- Built multi-camera imaging stations to capture thousands of plants in 2d and 3d
- Used 3d plant scans in conjunction with environmental sensors to predict future plant growth for yield and sales forecasting
- Augmented pest management procedures with automatic detection of pests and diseases
- Managed all camera systems and calibration routines for cameras and lidars
Matterport: Staff Computer Vision Engineer (2015 - 2020)
- Trained semantic segmentation models for spherical images (used in Matterport Cortex)
- Developed significant portions of the image processing pipeline, making us competitive for real estate photography (e.g. demosaicing, hdr tonemapping, color constancy)
- Implemented poisson and voxel-based approaches for surface reconstruction and completion
- Sensor/lens modeling, calibration, and live correction for color and structured light systems
- Systems-level design for Pro 1 and Pro 2, including camera architecture, wifi, gps, etc.
Amazon Lab126: Emerging Technologies Team (2013 - 2014)
- Machine learning models for motion gesture recognition on the Fire phone
- Wrote software and ran studies to quantify accuracy and usability of 3d and gesture-based interfaces
Education
M.S. Computer Science, UC Berkeley (2012 - 2013)
- GPA 3.889, High Honors
Management of Technology Program, Haas School of Business (2012)
- 1 year of MBA coursework alongside entrepreneurship projects
B.S. Electrical Engineering and Computer Science, UC Berkeley (2009 - 2012)
- GPA 3.835, High Honors
Academic Research
Video and Image Processing Lab: Dr. Avideh Zakhor (2011 - 2013)
- Generated textured meshes of building interiors using backpack-mounted cameras and lidar
- Trained machine-learning models on generated assets for energy modeling and prediction
Vision Sciences Lab: Dr. Christine Wildsoet (2011)
- Analyzed data from eye-tracking devices to study effect of sunlight on myopia
Publications
IEEE Journal of Selected Topics in Signal Processing (2014)
- Fast, Automated, Scalable Generation of Textured 3D Models of Indoor Environments
SPIE Computational Imaging (2013)
- Texture mapping 3D models of indoor environments with noisy camera poses
Technical Skills
- Languages: C++, Python
- Frameworks/Libraries: OpenCV, PyTorch, ROS, OpenCL, Ceres.